16 research outputs found
Exploring Temporal Networks with Greedy Walks
Temporal networks come with a wide variety of heterogeneities, from
burstiness of event sequences to correlations between timings of node and link
activations. In this paper, we set to explore the latter by using greedy walks
as probes of temporal network structure. Given a temporal network (a sequence
of contacts), greedy walks proceed from node to node by always following the
first available contact. Because of this, their structure is particularly
sensitive to temporal-topological patterns involving repeated contacts between
sets of nodes. This becomes evident in their small coverage per step as
compared to a temporal reference model -- in empirical temporal networks,
greedy walks often get stuck within small sets of nodes because of correlated
contact patterns. While this may also happen in static networks that have
pronounced community structure, the use of the temporal reference model takes
the underlying static network structure out of the equation and indicates that
there is a purely temporal reason for the observations. Further analysis of the
structure of greedy walks indicates that burst trains, sequences of repeated
contacts between node pairs, are the dominant factor. However, there are larger
patterns too, as shown with non-backtracking greedy walks. We proceed further
to study the entropy rates of greedy walks, and show that the sequences of
visited nodes are more structured and predictable in original data as compared
to temporally uncorrelated references. Taken together, these results indicate a
richness of correlated temporal-topological patterns in temporal networks
Dynamics of latent voters
We study the effect of latency on binary-choice opinion formation models.
Latency is introduced into the models as an additional dynamic rule: after a
voter changes its opinion, it enters a waiting period of stochastic length
where no further changes take place. We first focus on the voter model and show
that as a result of introducing latency, the average magnetization is not
conserved, and the system is driven toward zero magnetization, independently of
initial conditions. The model is studied analytically in the mean-field case
and by simulations in one dimension. We also address the behavior of the
Majority Rule model with added latency, and show that the competition between
imitation and latency leads to a rich phenomenology
Communities and beyond: mesoscopic analysis of a large social network with complementary methods
Community detection methods have so far been tested mostly on small empirical
networks and on synthetic benchmarks. Much less is known about their
performance on large real-world networks, which nonetheless are a significant
target for application. We analyze the performance of three state-of-the-art
community detection methods by using them to identify communities in a large
social network constructed from mobile phone call records. We find that all
methods detect communities that are meaningful in some respects but fall short
in others, and that there often is a hierarchical relationship between
communities detected by different methods. Our results suggest that community
detection methods could be useful in studying the general mesoscale structure
of networks, as opposed to only trying to identify dense structures.Comment: 11 pages, 10 figures. V2: typos corrected, one sentence added. V3:
revised version, Appendix added. V4: final published versio
Spatial snowdrift game with myopic agents
We have studied a spatially extended snowdrift game, in which the players are
located on the sites of two-dimensional square lattices and repeatedly have to
choose one of the two strategies, either cooperation (C) or defection (D). A
player interacts with its nearest neighbors only, and aims at playing a
strategy which maximizes its instant pay-off, assuming that the neighboring
agents retain their strategies. If a player is not content with its current
strategy, it will change it to the opposite one with probability next
round. Here we show through simulations and analytical approach that these
rules result in cooperation levels, which differ to large extent from those
obtained using the replicator dynamics.Comment: 13 pages, 5 figure
Data Collection for Mental Health Studies Through Digital Platforms : Requirements and Design of a Prototype
Background: Mental and behavioral disorders are the main cause of disability worldwide. However, their diagnosis is challenging due to a lack of reliable biomarkers; current detection is based on structured clinical interviews which can be biased by the patient’s recall ability, affective state, changing in temporal frames, etc. While digital platforms have been introduced as a possible solution to this complex problem, there is little evidence on the extent of usability and usefulness of these platforms. Therefore, more studies where digital data is collected in larger scales are needed to collect scientific evidence on the capacities of these platforms. Most of the existing platforms for digital psychiatry studies are designed as monolithic systems for a certain type of study; publications from these studies focus on their results, rather than the design features of the data collection platform. Inevitably, more tools and platforms will emerge in the near future to fulfill the need for digital data collection for psychiatry. Currently little knowledge is available from existing digital platforms for future data collection platforms to build upon. Objective: The objective of this work was to identify the most important features for designing a digital platform for data collection for mental health studies, and to demonstrate a prototype platform that we built based on these design features. Methods: We worked closely in a multidisciplinary collaboration with psychiatrists, software developers, and data scientists and identified the key features which could guarantee short-term and long-term stability and usefulness of the platform from the designing stage to data collection and analysis of collected data. Results: The key design features that we identified were flexibility of access control, flexibility of data sources, and first-order privacy protection. We also designed the prototype platform Non-Intrusive Individual Monitoring Architecture (Niima), where we implemented these key design features. We described why each of these features are important for digital data collection for psychiatry, gave examples of projects where Niima was used or is going to be used in the future, and demonstrated how incorporating these design principles opens new possibilities for studies. Conclusions: The new methods of digital psychiatry are still immature and need further research. The design features we suggested are a first step to design platforms which can adapt to the upcoming requirements of digital psychiatry.Peer reviewe